Shadow Proclamation Combat Calculator
Ship Selection
Litigator (Fighter, 1d6, 4 health, max 8)
-
0
+
Prosecutor (Frigate, 1d12, 8 health, max 14)
-
0
+
Adjudicator (Planetary Defense, 3d6, 12 health, max 6)
-
0
+
Arbiter Gun Ship (Dreadnought, 3d8, 14 health, max 2)
-
0
+
Citadel (Special, 4d10, 25 health, max 1)
-
0
+
Technology
Osiran War Missiles (+1d6 per Frigate)
Gravimetric Shielding (+2 health per ship)
Quantum Torpedoes (+3d6 to total attack)
Combat Prescience (+2 to each ship's roll)
Dive Bombing Runs (+2 to Fighter rolls)
Combat Cards (Max 3)
Judgement (+2 to total attack per ship)
Temporal Shields (Dalek) (+3 to each ship's defense)
Exterminate (Dalek) (+2 to each ship's roll)
Sting of the Zygons (Zygon) (+2 to each ship's roll)
Isolation (Zygon) (+3 to each ship's defense)
Indomitable (Humanity) (+3 to each ship's defense)
Sontar Ha! (Sontaran) (+2 to each ship's roll)
Disposable Clones (Sontaran) (+20 to total fleet defense)
Temporal Shielding (Time Lord) (+4 to each ship's defense)
Reinforced Temporal Armory (Time Lord) (+3 to each ship's roll)
Delete! (Cybermen) (+2 to each ship's roll)
Shield Projectors (Cybermen) (+3 to each ship's defense)
Roll
Reset
Time Schism Threshold (reroll dice below this value):
Time Schism